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 Story Synopsis

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Elliot Wyvern
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PostSubject: Story Synopsis   Mon Nov 12, 2012 9:39 am






ARDYLE LED:MANIFEST's TALE





Developed by

Story Synopsis

That day…

That day it happened…
My father was murdered by a mysterious cloaked figure

I still remember her scream
When he took her

My sister

It was them…

He was nothing but a pawn..
A pawn of the Elterone guild…


But I won’t stop

I won’t stop till I find my sister and avenge my father..


And nothing will stand in my way…

--------------------------------------------------------------------------------------------------------

This is the synopsis of Ardyle Led:Manifest's Tale
If you have any comments/criticism please post in this topic

Thanks for reading Very Happy

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Kadynn
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PostSubject: Re: Story Synopsis   Wed Nov 14, 2012 7:15 pm

Interesting mysterious synopsis lol. Sounds like something that I'd play just based on that xP I have similar ideas that start out that way too.
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PostSubject: Re: Story Synopsis   Wed Nov 14, 2012 7:28 pm

I like the feel of this..makes me want to know more about the story and dig deeper into this game..good job
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PostSubject: Re: Story Synopsis   Wed Nov 14, 2012 8:18 pm

I know right! Works perfectly for the intended purpose of it.
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PostSubject: Re: Story Synopsis   Thu Nov 15, 2012 2:19 am

That's exactly what I was going for...Make the synopsis short but to have an effect on you..

The story in my game will have lots of twists and not to mention one unforgetable event...You'll see what I mean..Sad...

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PostSubject: Re: Story Synopsis   Thu Nov 15, 2012 3:19 am

Sounds like mine with the unforgettable event xP

One thing happens throughout all 4 volumes of the novel that no one can ever forget. I love it! lol burn the idea into people's minds for good xP

But really, you have a good idea with it!
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PostSubject: Re: Story Synopsis   Thu Nov 15, 2012 5:33 am

Pretty much all DAS games including Rheima will have those "Unforgettable Events"

I also want to try to create a bond between player and character..to where the player feels for certain characters and events
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PostSubject: Re: Story Synopsis   Thu Nov 15, 2012 6:34 am

Thats exactly what I'm doing!Making a character that everyone will like..The players will be said when their favorite character is sad..

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PostSubject: Re: Story Synopsis   Thu Nov 15, 2012 5:57 pm

I am trying to get it to where players will feel just as sad as the characters say when their favorite character is killed off

For Example:

In Dark Destiny in on of the later games Xurka is killed by Kai Karazaki. Now Xirax and Xurka share this special bond. Xirax tries to stop Kai and he is taking Xurkas soul but is to late.

Kai vanishes and Xurka turns and just says "Xirax" as he tries to catch her she just turns to dust in his hands. One tear will do down Xirax face as his eyes begane to glow from his anger the ground begins to shake. Xora, Xametheus , Aro and Ario are all behind him just watching..Ario with tears in his eyes (As you know he worked with xurka)..Aro just looks sad and even Xora (who never shows feelings at all being he has no heart) even looks a little down.

This will be the moment where players will lose their most beloved female character thathas grown on them threw out the series
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PostSubject: Re: Story Synopsis   Fri Nov 16, 2012 7:05 am

MUSIC IS THE KEY TO THAT LOL!!!

Biggest mood changer isn't the words or emotion themselves it usually is the background music or song (character sings sad tune like in Lost Odyssey). Mix that with the voice and emotion it'll be guaranteed success. But the big part of it is to make sure the character involve brings up that memory over and over throughout the story.

That's kinda how Kai is in the Rheima story. He starts out as the cocky hero who never backs down making the player grow attached to him. Then he slowly starts to lose control of what he believe and what isn't real to him. After that first war is over his cause is lost as he has nothing left to live for. Being upset for the first time in his life with real sad emotions tears him apart inside making it far easier for Kamito to influence him and trick him into more or less being his unconscious slave. That's where they lose their trusted and helpful cocky hero Kai to the corruption of the Dragonarii. But then it's flashed back upon by many other events that woulda never occured if he hadn't switched sides. The wars woulda stopped for one, but instead he ended up resurrecting what he fought so hard against. It makes the players get attached and then lose all love for Kai as a hero. There's one event that Kai does that is literally unspeakable....horrifying and perfect to ruin his heroic sense forever! No one shall forget that event xP
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PostSubject: Re: Story Synopsis   Fri Nov 16, 2012 5:27 pm

So glad i added this guy to DAS ^^^^ XD

I agreed with that also music makes a scene... no matter how sad the character may look you cant feel that with out the right song for the moment
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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 2:17 am

Heheh, like I said, I'm what a real storyboard artist is. I kinda suck at everything else but when it comes to stories....as long as I know some info about the main idea of the story it's easy to toss out major ideas to support it and make it grow with.

That's kinda also why I was looking for a team to work with, because I seriously suck at everything except making the storyline/characters grow and move along in the game.

(If I had that 3D game engine however, I'd know how to build that lol but the RMVXA relies far too much on scripting for customized windows and such for me to understand it.)
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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 5:38 am

Yeah music is very important..

Espicially sad music..This guy made these music pieces for a scene where a character dies..I won't say who Wink

But yeah I for one would love to help you with you're game Kadynn Smile

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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 6:29 am

Yeah lol would be much appreciated. We need a menu/HUD setup for the XAS style since I have no idea how to do any of that lol. I only know how to do maps, events sometimes complex ones, and anything relating to storyboard. Everything else I would need serious help with.

I think I know what music you're talking about and if it's the ones I'm thinking of, I have those in Yuriton xP they really do fit the very sad melody and it creates that omg NOOOOO mood lol. Have it with slower sounds and it's even more effective heheheh.

But yeah as far as Rheima goes, if you wanna help just lemme know what you can do so I can see what falls under that xP. Also we have all Adobe products if you know how to use any of those lol, I just found out today one of them can be used to create game animations o.o like sprites or projectiles and flames, pretty cool but idk how to use it yet lol. I can give full versions of the CS6 Production Premium if you know how to use any of them, if not well free expensive $450 software to tamper with xP If anything Photoshop alone is worth that since it's used for pretty much everything graphical in RMVXA. Anyway, lemme know if so and I can give the serials for it. Anything else, heheh....you know where to find me xP famous last words eh
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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 8:07 am

Well I have CS5 but for some odd reason it won't work on my Laptop...:/...

I'll email you the music what your email?

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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 12:47 pm

Saiwave@hotmail.com

Ah CS5 lol. 6 added some new things and fixed bugs that were occuring with 5 xP

Oddly enough lmao, CS6 programs didn't correctly download on my laptop either x.x so I wasn't sure how to reactivate the current programs that did install since those were like the most expensive version lol and I only have Production Premium xP so yeah think I would have to reinstall all of those in order to be able to tamper with some of those other programs.
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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 3:33 pm

Okay I'm gonna send it to you!This other guy sent it to me so it'll be a direct forward...

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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 3:40 pm

My personal favorite is Sadness and Sorrow..It's like totally sad Sad

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PostSubject: Re: Story Synopsis   Sat Nov 17, 2012 8:32 pm

It sounds great for that mood xD that would work perfectly with some good emotions given off by whoever was saddened.
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PostSubject: Re: Story Synopsis   Sun Nov 18, 2012 7:15 am

So you listened to it what do you think of it?

Which one is your favorite??

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PostSubject: Re: Story Synopsis   Sun Nov 18, 2012 7:52 am

I like the sadness one best of those three lol. The "voice"/song type one is the kind that I get annoyed by xP it's used in so many games I've played. But they all fit the theme they are supposed to nicely though so it all works xD good pieces for sure.
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PostSubject: Re: Story Synopsis   Sun Nov 18, 2012 8:15 am

Yeah me too...Lost loved ones is second IMO than the weird voice stuff...

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PostSubject: Re: Story Synopsis   Sun Nov 18, 2012 5:37 pm

yeah it works for it. I'm just not a big fan of it since I hear something similar in practically every FF game and some MMO's like PWI so it kinda got annoying for me xP But it's still good and fits the mood. Kinda sounds like a lost hero tune.
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PostSubject: Re: Story Synopsis   Sun Nov 18, 2012 5:49 pm

Well i can see im late so "reply" XD
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PostSubject: Re: Story Synopsis   Mon Nov 19, 2012 3:29 am

lmao xP Nice going there >.>

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